Post by The Broken Goblin on Jun 1, 2006 20:37:32 GMT -5
(Note: Partial apps are never accepted, I am only putting this up since my counterpart is poking me harshly in the lower ribs, so. Here is Landen, so far.)
1) The name of your character - Landen
2) Job/Class – Inventor/Mage(Enchanter)
3) Race-Merki
4) Age-47 years active. 52 years alive.
5) Gender- Male
6) A Physical description of your character –(semi-lizard)
Yellow slitted eyes, dust brown scales, just beginning to fade to gray about his neck. Scrawny bookworm build. Short dorsal horn slightly off to the left side. (for those who don’t understand what that means, he has a fin on the top of head about two inch thick, but its not perfectly centered for some odd reason) Long fingers. Scales on his left shoulder are blackened due to a chemical burn/frostbite combination.
7) Describe your character's personality -
”Yes, it is a crazy Merki. Your so smart. We don’t make eye contact.”
See, this would get most people down. Landen doesn’t notice. Instead, he just keeps walking, talking incessantly to either the spider or roach on his tunic. The topic of conversation is predictable. Flip a coin- heads it’s spirits and that Thegian horse dung he likes so much, tails and it’s his next contraption. If it’s tails you better shut your windows. Between his machines and his magics, that maniac has blown up his house three times this year alone. Now, Don’t get me wrong, some of his contraptions work. Just last month he made a broom that dusts your cellar and moves the dirt to a pouch that can be emptied outside, rather than just having to hold your breath when you go down for some wine. Calls it a va- va- well, whatever it is, it works. Not sure how though.
If he’s talking religion though, whew! Find somewhere else to be. Boy should’a been a priest, I’ll tell you that. Took me out inter tha woods last year, to show me some new mushroom. He spoke with every plant on the way. Twice I would’a sworn I heard something answer him! Creepy, I’ll tell ya that. Then, he’s got this deal about never missin’ a ceremony. Twice a year he leaves for a week to go to some big hooplah he and his other Theags do. Twice a year! Now, don’t get me wrong, I enjoy church as much as next guy, but I ain’t gonna lose two weeks of work for it, no’sir’ee.
Now, ifn it’s manners yer looking for, he ain’t no slouch. He used to work for some noble, and some thing stick with you, but he quit when the lor’ told his to worship Kyar.
8) Fears and Weaknesses -
Water. Not in little drizzle amounts, or streams. Streams are nice. So are puddles. But BIG water, like storms, or lakes. Landen can’t swim, and he’s afraid he’ll forget to hold his breath. Birds bother him too. Spend an hour a day in a bugs head and suddenly those cute little pidgeons you feed on the lakeshore won’t be so cute anymore, okay!
9) Equipment - (Breaking the one magic item guideline, but due to his class, I believe it almost expected)
Jewelers glasses, engineers tools, small forge (with all the workings of it), various poweders, potions, and random building materials, scraps, twigs, tree branches. I think you get the point. Since Landen doesn’t travel, this is all stored in either his workshop or his house(built onto his workshop).
Magic items: barring what he makes and sells, he has enchanted his broom to clean up for him, his desk to file papers, and his stove to stay warm at all times, with or without a fire. He has a short magic dagger, which when stuck a living animal, will stay in them and begin to dance about around their body, leaving really long, nasty, swirly cuts. Dagger is about five inches long.
10) Character Biography -
Like the average Merki, Landen wasn’t raised in the ‘typical American household.’ He was orphan, given only enough to survive on, and expected to do with it what he could, and that was before he decided to settle down. The troupe of Merki merchants Landen traveled with stopped twice a year at a goblin tradeing post. Now, goblins are commonly known to be excessive when it comes to science, but this groupwas something else. One of their inventions created an artificial rain on their crops using the nearby river a both water and power source for this machine. Most machines are too large or bulky to be of use to a traveling group, but Landen was fascinated. What he couldn’t figure out was- why didn’t they use magic in the machines? Landens own studies were taking him down the path to be a mage, or more likely a hedge wizard or witchdoctor. True, the Eryian faith in which his troupe raised him intrigued him, but all the priests he met were stuck at one holy place or another, and he did not want to be pinned down. Too much wanderlust in the Merki blood.
When he turned fifteen, the troupe considered him an adult, and he was informed he had three months to find a job within the troupe, and prove his ability within that job, or leave. His studies as a mage nearly complete, for the basic necessities of the troupe that is, he bonded with his familiar, to prove his competence in that way, hoping to be a guard mage. The animal he wanted was a magnificent chestnut stallion, community property of the troupe. The creature was easily worth any two other horses on the road, save for the great horses in the north. Now, I say Landens studies were NEARLY complete. He had no actual practice casting any spells, only theory. So, he sat himself down one night, and began to cast the spells to tie the minds, lives, and powers of himself and the chestnut together. Sitting between the stallions forelegs, as the small children occasionally did, Landen concentrated on the closest life-force to his. Several hours later, he roused himself from his arcane meditation, and found to his joy that he did indeed have another mind touching his, just at the fringes, but most definantly there. He reached out gingerly, and brushed the other mind. Unused to mind-to-mind contact, rather than announcing his presence, he firmly implanted his mind into his new familiars head, sensing through the creatures senses. His sight was fragmented, but the familiar provided translation of what he saw: the hem of a robe and the top of a small boot, sitting in the mud.
Recoiling quickly, Landen pulled himself back into his own body, and then began to search for where that perspective had come from. Searching around, he found a roach sitting perfectly in the center of the triangle formed by his legs. When he told the master mage of the troupe his error, the mage proclaimed him an adult, and named the roach. “Rin, for, while striving for unearned glory, you found the world anew.”
A few days later, bandits attacked on the road. Traps are wonderful things: cripple one horse, break a few wagon wheels, and an entire caravan screams to a dead stop. The attacking bandits had two mages with them, both of them throwing fireballs. Between the three mages in the caravan, counting Landen, they managed to stop half of the magical attacks. Landen, however, flinched. Lets be honest, he froze. He saw an actual spell being cast and got scared. He couldn’t think of anything to do.
So three wagons destroyed, two horses and eight mules stolen, and unknown amounts of trade goods lost, the troupe needed a scapegoat. Who did nothing when they were supposed to be disabling enemy mages? Landen.
So, after being beaten physically and verbally by just about everyone, the repairs began. Landen, like a typical immature kid, personally blamed Rin. If he had gotten the stallion as a familiar, none of this would have happened. Throwing a large piece of worthless wood from one of the burnt wagons at the roach, Landen was shocked to feel the impact on his own back, and then he was amazed when the roach scuttled out a split second later, unfazed.
Why can’t our wagons be more like a roach? Landen wondered. Heck! I can make them at least a little like this! Using his recent failure as an excuse to withdraw from some of the work, he studied his familiars shell, against the creatures wishes. Rin was still afraid of the big lizardman.
After careful examination, Landen decided to try using some burnt wood before good wood for an experiment. Bending the nearby magic around and in the wood to form a carapace of the outermost layer, Landen found he had made the wood all but impossible to grasp. Moving over to one of the still burning wagons, he held his modified lumber in the flames. Several minutes later he found that the shell was slicker to the touch than before, and hot, but the wood was not touched by this new heat.
Time flies when your concentrating. The attack had occurred in early morning, and Landen had disappeared an hour after noon. It was almost sunset now, but it was well worth it. Without reporting to anyone in charge, Landen began repeat the process on the good wagons. Unfortunately, when you make a large object like a cockroach, you really need to put limits on what your doing. The wagon ended up looking like the headless corpse of a giant roach.
Traveling merchants don’t exactly like looking like their vehicles come from some demonic pit in the Nether Realms, so, they kindly deposited Landen in the first town they came to and said “STAY HERE!”
(still unfinished. will continue after sleep.)
1) The name of your character - Landen
2) Job/Class – Inventor/Mage(Enchanter)
3) Race-Merki
4) Age-47 years active. 52 years alive.
5) Gender- Male
6) A Physical description of your character –(semi-lizard)
Yellow slitted eyes, dust brown scales, just beginning to fade to gray about his neck. Scrawny bookworm build. Short dorsal horn slightly off to the left side. (for those who don’t understand what that means, he has a fin on the top of head about two inch thick, but its not perfectly centered for some odd reason) Long fingers. Scales on his left shoulder are blackened due to a chemical burn/frostbite combination.
7) Describe your character's personality -
”Yes, it is a crazy Merki. Your so smart. We don’t make eye contact.”
See, this would get most people down. Landen doesn’t notice. Instead, he just keeps walking, talking incessantly to either the spider or roach on his tunic. The topic of conversation is predictable. Flip a coin- heads it’s spirits and that Thegian horse dung he likes so much, tails and it’s his next contraption. If it’s tails you better shut your windows. Between his machines and his magics, that maniac has blown up his house three times this year alone. Now, Don’t get me wrong, some of his contraptions work. Just last month he made a broom that dusts your cellar and moves the dirt to a pouch that can be emptied outside, rather than just having to hold your breath when you go down for some wine. Calls it a va- va- well, whatever it is, it works. Not sure how though.
If he’s talking religion though, whew! Find somewhere else to be. Boy should’a been a priest, I’ll tell you that. Took me out inter tha woods last year, to show me some new mushroom. He spoke with every plant on the way. Twice I would’a sworn I heard something answer him! Creepy, I’ll tell ya that. Then, he’s got this deal about never missin’ a ceremony. Twice a year he leaves for a week to go to some big hooplah he and his other Theags do. Twice a year! Now, don’t get me wrong, I enjoy church as much as next guy, but I ain’t gonna lose two weeks of work for it, no’sir’ee.
Now, ifn it’s manners yer looking for, he ain’t no slouch. He used to work for some noble, and some thing stick with you, but he quit when the lor’ told his to worship Kyar.
8) Fears and Weaknesses -
Water. Not in little drizzle amounts, or streams. Streams are nice. So are puddles. But BIG water, like storms, or lakes. Landen can’t swim, and he’s afraid he’ll forget to hold his breath. Birds bother him too. Spend an hour a day in a bugs head and suddenly those cute little pidgeons you feed on the lakeshore won’t be so cute anymore, okay!
9) Equipment - (Breaking the one magic item guideline, but due to his class, I believe it almost expected)
Jewelers glasses, engineers tools, small forge (with all the workings of it), various poweders, potions, and random building materials, scraps, twigs, tree branches. I think you get the point. Since Landen doesn’t travel, this is all stored in either his workshop or his house(built onto his workshop).
Magic items: barring what he makes and sells, he has enchanted his broom to clean up for him, his desk to file papers, and his stove to stay warm at all times, with or without a fire. He has a short magic dagger, which when stuck a living animal, will stay in them and begin to dance about around their body, leaving really long, nasty, swirly cuts. Dagger is about five inches long.
10) Character Biography -
Like the average Merki, Landen wasn’t raised in the ‘typical American household.’ He was orphan, given only enough to survive on, and expected to do with it what he could, and that was before he decided to settle down. The troupe of Merki merchants Landen traveled with stopped twice a year at a goblin tradeing post. Now, goblins are commonly known to be excessive when it comes to science, but this groupwas something else. One of their inventions created an artificial rain on their crops using the nearby river a both water and power source for this machine. Most machines are too large or bulky to be of use to a traveling group, but Landen was fascinated. What he couldn’t figure out was- why didn’t they use magic in the machines? Landens own studies were taking him down the path to be a mage, or more likely a hedge wizard or witchdoctor. True, the Eryian faith in which his troupe raised him intrigued him, but all the priests he met were stuck at one holy place or another, and he did not want to be pinned down. Too much wanderlust in the Merki blood.
When he turned fifteen, the troupe considered him an adult, and he was informed he had three months to find a job within the troupe, and prove his ability within that job, or leave. His studies as a mage nearly complete, for the basic necessities of the troupe that is, he bonded with his familiar, to prove his competence in that way, hoping to be a guard mage. The animal he wanted was a magnificent chestnut stallion, community property of the troupe. The creature was easily worth any two other horses on the road, save for the great horses in the north. Now, I say Landens studies were NEARLY complete. He had no actual practice casting any spells, only theory. So, he sat himself down one night, and began to cast the spells to tie the minds, lives, and powers of himself and the chestnut together. Sitting between the stallions forelegs, as the small children occasionally did, Landen concentrated on the closest life-force to his. Several hours later, he roused himself from his arcane meditation, and found to his joy that he did indeed have another mind touching his, just at the fringes, but most definantly there. He reached out gingerly, and brushed the other mind. Unused to mind-to-mind contact, rather than announcing his presence, he firmly implanted his mind into his new familiars head, sensing through the creatures senses. His sight was fragmented, but the familiar provided translation of what he saw: the hem of a robe and the top of a small boot, sitting in the mud.
Recoiling quickly, Landen pulled himself back into his own body, and then began to search for where that perspective had come from. Searching around, he found a roach sitting perfectly in the center of the triangle formed by his legs. When he told the master mage of the troupe his error, the mage proclaimed him an adult, and named the roach. “Rin, for, while striving for unearned glory, you found the world anew.”
A few days later, bandits attacked on the road. Traps are wonderful things: cripple one horse, break a few wagon wheels, and an entire caravan screams to a dead stop. The attacking bandits had two mages with them, both of them throwing fireballs. Between the three mages in the caravan, counting Landen, they managed to stop half of the magical attacks. Landen, however, flinched. Lets be honest, he froze. He saw an actual spell being cast and got scared. He couldn’t think of anything to do.
So three wagons destroyed, two horses and eight mules stolen, and unknown amounts of trade goods lost, the troupe needed a scapegoat. Who did nothing when they were supposed to be disabling enemy mages? Landen.
So, after being beaten physically and verbally by just about everyone, the repairs began. Landen, like a typical immature kid, personally blamed Rin. If he had gotten the stallion as a familiar, none of this would have happened. Throwing a large piece of worthless wood from one of the burnt wagons at the roach, Landen was shocked to feel the impact on his own back, and then he was amazed when the roach scuttled out a split second later, unfazed.
Why can’t our wagons be more like a roach? Landen wondered. Heck! I can make them at least a little like this! Using his recent failure as an excuse to withdraw from some of the work, he studied his familiars shell, against the creatures wishes. Rin was still afraid of the big lizardman.
After careful examination, Landen decided to try using some burnt wood before good wood for an experiment. Bending the nearby magic around and in the wood to form a carapace of the outermost layer, Landen found he had made the wood all but impossible to grasp. Moving over to one of the still burning wagons, he held his modified lumber in the flames. Several minutes later he found that the shell was slicker to the touch than before, and hot, but the wood was not touched by this new heat.
Time flies when your concentrating. The attack had occurred in early morning, and Landen had disappeared an hour after noon. It was almost sunset now, but it was well worth it. Without reporting to anyone in charge, Landen began repeat the process on the good wagons. Unfortunately, when you make a large object like a cockroach, you really need to put limits on what your doing. The wagon ended up looking like the headless corpse of a giant roach.
Traveling merchants don’t exactly like looking like their vehicles come from some demonic pit in the Nether Realms, so, they kindly deposited Landen in the first town they came to and said “STAY HERE!”
(still unfinished. will continue after sleep.)