Post by pseudo on May 24, 2006 21:56:45 GMT -5
Just apologizing before hand- I worked on it as best I could, but it still seems a bit choppy to me; chances are, some slight tweaking will be made latter on when I can think better. Which, seeing as how I can't even remember what 2+2 equal, won't be for a while... but if you need the changes to be made earlier, or see any flaws, please tell me and I'll fix them ASAP....
Or just any problem in general, really....
~~~~~~
1) The name of your character - Xkarji (say "Karji")
2) Job/Class - Professional Prankster/Commoner
3) Race- Earth Faerie
4) Age- 2 and 3/16 years
5) Gender- Female
6) A Physical description of your character -
At first glance, all that’s noticeable about this 4 2/7 inch faerie is the shock of ruby-violet hair, cut short to keep out of her eyes while she flies. Her slightly tanned skin has a faint transparent, bluish red glow; her wings, a deep, translucent ruby-rose colour, veined with the same colour of her hair. Freckles splash across her face, accenting her sharp nose and emerald eyes flecked with gold. Xkarji’s slender body is made more pronounced by her oversized wings, the left more pointed then the right. A tiny tattoo of a silver coloured old-fashioned key graces the faerie’s mid-back. A simple green dress, the colour of her eyes, is the only thing she ever wears- cutting low in the front, back, and ending mid-thigh.
7) Describe your character's personality -
This tiny, temperamental faerie is often quite stubborn and set in her ways; no matter how little sleep she gets, she always seems to be full of boundless energy. Jealous in nature, she is often the cause of misfortune for one who has something she doesn’t- be it an item, characteristic, significant other, etc…. Once she has her mind set on a final destination, she will do anything and everything in her power to reach it, heedless of others in her way. With a huge sense of humor and reckless mindset, she often finds enjoyment in pranks and practical jokes, ranging in severity from harmless to utterly disastrous.
Being young, Xkarji has a tendency to overlook the advice others give her and will admit defeat before she admits she’s wrong to anyone. To her, there is no difference between the village idiot and the village elder, and makes sure everyone understands. She is amazingly clumsy, as well, often finding it impossible to fly correctly because of the jewel she carries around with her. Meaning, in other words, that shop keepers don’t allow them near their items because they know she will find a way to knock them over, if not break them, be it on accident or on purpose.
8) Fears and Weaknesses -
For some reason unbeknownst to all, the only fear that lies in Xkarji’s mind is that of snails. She can charge into battle, facing those hundreds of times her size; she has no fear of heights; she can face the most ferocious dragon in the land- but she cannot stand snails in the least. Especially stampeding snails, those are the worst…
9) Equipment -
Its an ultra-mega super flabangle...thing that hangs on an silver chain that Xkarji had to wrap around her body; it looks like an oversized garnet, but you can never be too sure. She’s not exactly sure where it came from and what it is and what it does shall forever remain a mystery, but you will never catch her saying that. Seeing as how its almost twice as big as she, she has to carry it on her back, which disables her wings. When she must fly, its quite something to see- she can’t fly straight and hold the thing at the same time. Perhaps it has some magical abilities, but your guess is as good as mine as to what it does.
10) Character Biography -
More than anything, Xkarji wants to know where she came from. She has no recollection of her family, nor close friends, or individuals who would play any significant part in her life. All she knows is the red-winged falcon that was flying above her head one night, after waking from a heavy induced sleep, seemingly abandoned. Perhaps she was abandoned, perhaps she had simply been left behind, perhaps there was something else…. But, seeing as she was one of the smallest entities in the known world (and who would spend the time brainwashing a faerie, I mean, come on!), she had pushed the thought out of her mind and went on looking for a place to stay.
Finding respite in a nearby, unnamed village, Xkarji lived amongst the people as the village prankster for nearly a year, causing about as much trouble in a day as all the smaller children did in a month. Unfortunately, she had yet to discover what was considered acceptable and what not, and due to a small prank on a large scale against a group of people she had disliked since her arrival, the village was burned to the ground and most of the inhabitants perished. Those who survived forced the faerie away and were extremely unkind to faerie kind for many years to come.
Making a living as a simple jokester, Xkarji came upon great luck in a dark woods one day when she saw something shiny glittering there in a small pocket of sunlight. Having always been attracted to that which was sparkling, she went to pick it up- only to discover a large, red stone on a silver chain. Magical or not, Xkarji had no idea, as she did not want to take it in to be valued, fearing that she would be conned out of it. To this day, she spends her time flittering between villages and towns searching for work or people to torment, which ever the case may be, lugging the enormous jewel around with her where ever she goes.
11) Random Extras -
Xkarji prides herself on being able to stalk people quite efficiently, thus making it able for her to spy upon large groups of people (or solitary travelers) to find out their weak spots and tear them apart by the seams. So much fun. She never made a good pickpocket, though, for some odd reason…. Too clumsy, perhaps.
NOTE: About her name: no, she did not remember it; she created it after she discovered she couldn't remember it. It was before she became a follower of Mgah.
12) Pets - Animals never really did anything for this faerie. Snails meant nothing but danger, falcons were the symbol of that was lost, and any other living creature she ever encountered wither wanted to eat her or... eat her.
13)Religion- Diegian- follower of Mgah (--> i actually had some explanation planned out, but i can't remember it, so for the time being.... i have nothing to say at this point. sorry)
Or just any problem in general, really....
~~~~~~
1) The name of your character - Xkarji (say "Karji")
2) Job/Class - Professional Prankster/Commoner
3) Race- Earth Faerie
4) Age- 2 and 3/16 years
5) Gender- Female
6) A Physical description of your character -
At first glance, all that’s noticeable about this 4 2/7 inch faerie is the shock of ruby-violet hair, cut short to keep out of her eyes while she flies. Her slightly tanned skin has a faint transparent, bluish red glow; her wings, a deep, translucent ruby-rose colour, veined with the same colour of her hair. Freckles splash across her face, accenting her sharp nose and emerald eyes flecked with gold. Xkarji’s slender body is made more pronounced by her oversized wings, the left more pointed then the right. A tiny tattoo of a silver coloured old-fashioned key graces the faerie’s mid-back. A simple green dress, the colour of her eyes, is the only thing she ever wears- cutting low in the front, back, and ending mid-thigh.
7) Describe your character's personality -
This tiny, temperamental faerie is often quite stubborn and set in her ways; no matter how little sleep she gets, she always seems to be full of boundless energy. Jealous in nature, she is often the cause of misfortune for one who has something she doesn’t- be it an item, characteristic, significant other, etc…. Once she has her mind set on a final destination, she will do anything and everything in her power to reach it, heedless of others in her way. With a huge sense of humor and reckless mindset, she often finds enjoyment in pranks and practical jokes, ranging in severity from harmless to utterly disastrous.
Being young, Xkarji has a tendency to overlook the advice others give her and will admit defeat before she admits she’s wrong to anyone. To her, there is no difference between the village idiot and the village elder, and makes sure everyone understands. She is amazingly clumsy, as well, often finding it impossible to fly correctly because of the jewel she carries around with her. Meaning, in other words, that shop keepers don’t allow them near their items because they know she will find a way to knock them over, if not break them, be it on accident or on purpose.
8) Fears and Weaknesses -
For some reason unbeknownst to all, the only fear that lies in Xkarji’s mind is that of snails. She can charge into battle, facing those hundreds of times her size; she has no fear of heights; she can face the most ferocious dragon in the land- but she cannot stand snails in the least. Especially stampeding snails, those are the worst…
9) Equipment -
Its an ultra-mega super flabangle...thing that hangs on an silver chain that Xkarji had to wrap around her body; it looks like an oversized garnet, but you can never be too sure. She’s not exactly sure where it came from and what it is and what it does shall forever remain a mystery, but you will never catch her saying that. Seeing as how its almost twice as big as she, she has to carry it on her back, which disables her wings. When she must fly, its quite something to see- she can’t fly straight and hold the thing at the same time. Perhaps it has some magical abilities, but your guess is as good as mine as to what it does.
10) Character Biography -
More than anything, Xkarji wants to know where she came from. She has no recollection of her family, nor close friends, or individuals who would play any significant part in her life. All she knows is the red-winged falcon that was flying above her head one night, after waking from a heavy induced sleep, seemingly abandoned. Perhaps she was abandoned, perhaps she had simply been left behind, perhaps there was something else…. But, seeing as she was one of the smallest entities in the known world (and who would spend the time brainwashing a faerie, I mean, come on!), she had pushed the thought out of her mind and went on looking for a place to stay.
Finding respite in a nearby, unnamed village, Xkarji lived amongst the people as the village prankster for nearly a year, causing about as much trouble in a day as all the smaller children did in a month. Unfortunately, she had yet to discover what was considered acceptable and what not, and due to a small prank on a large scale against a group of people she had disliked since her arrival, the village was burned to the ground and most of the inhabitants perished. Those who survived forced the faerie away and were extremely unkind to faerie kind for many years to come.
Making a living as a simple jokester, Xkarji came upon great luck in a dark woods one day when she saw something shiny glittering there in a small pocket of sunlight. Having always been attracted to that which was sparkling, she went to pick it up- only to discover a large, red stone on a silver chain. Magical or not, Xkarji had no idea, as she did not want to take it in to be valued, fearing that she would be conned out of it. To this day, she spends her time flittering between villages and towns searching for work or people to torment, which ever the case may be, lugging the enormous jewel around with her where ever she goes.
11) Random Extras -
Xkarji prides herself on being able to stalk people quite efficiently, thus making it able for her to spy upon large groups of people (or solitary travelers) to find out their weak spots and tear them apart by the seams. So much fun. She never made a good pickpocket, though, for some odd reason…. Too clumsy, perhaps.
NOTE: About her name: no, she did not remember it; she created it after she discovered she couldn't remember it. It was before she became a follower of Mgah.
12) Pets - Animals never really did anything for this faerie. Snails meant nothing but danger, falcons were the symbol of that was lost, and any other living creature she ever encountered wither wanted to eat her or... eat her.
13)Religion- Diegian- follower of Mgah (--> i actually had some explanation planned out, but i can't remember it, so for the time being.... i have nothing to say at this point. sorry)